Course Description: “The course equips students with the fundamental skills needed for the development of games. After first developing with basic 3D modelling skills, student learn how to model, texture and light complex objects and scenes using industry standard tools.”
SELECTED EXAMPLE 2024: Tree Temple by Gabriel Marin








GALLERY: All Environments, Class of 2024
SELECTED EXAMPLE 2023: DOGPLACE by Micah Rodriguez





GALLERY: All Environments, Class of 2023
SELECTED EXAMPLE 2022: Open World Landscape (Dinosaurs) by Phillip Giourousis






GALLERY: All Environments, Class of 2022
SELECTED EXAMPLE 2021: Cafe Rose by Julia Bozzo




GALLERY: All Environments, Class of 2021
SELECTED EXAMPLE 2020: DICE by Dominic Kausin









All Environments, Class of 2020
SELECTED EXAMPLE 2019: Astropolis by Carlos Martinez




