Course Description: This advanced course provides students with the theory and practice of game level design. The course builds upon the students 3D modeling skills. The major learning outcomes include: using pre-existing assets in a creation of a playable game level, applying adequate theories to directing player’s movement and locus of attention during gameplay. (Prereq: CST 322 with a C- or better)
Play In-Browser Levels: 2024 – 2022
CLICK to explore selected examples that you can play right away in your browser. Some levels developed in 422 are utilized in game worlds from other Game Design courses and Capstone projects.









